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Post by Lyle Mundast / Cammy on Dec 23, 2011 4:02:56 GMT
The BasicsName:Lyle Mundast Age:22 Sex:Male Species:Human Date Of Birth:8 September, 1989 Nationality:American Occupation:G3 Operator for Genesis Squad Alignment:Good Theme Song:Top of the World - All-American RejectsOuter StuffFace Claim:Richard Madden Height:182cm Weight78kg Hair color:Brown Hair style:Somewhat messy, shoddily cut medium-length brown hair with a long-ish fringe brushed to the side. Eye color:Blue. Skin color:He’s a tanned Caucasian. Best way I can put it without it feeling off. Posture:Straight, alert and loose, ready to get into a fighting stance. Scars/ Tattoo’s/ Other markings:A small scar under his right eye and a tattoo of a burning flag on his chest, a bit smaller than his hand. Also a burn mark, severe but healed across his right shoulder. Accessories:A specialised holster on his left shoulderblade housing a P90 and another on his right hip, housing an XDM. (In case you haven’t noticed, my characters wield Springfield Armory Xtreme Dutys often.) Clothes:A black tank top and jeans with a simple black belt that you might see on a police officer. Atop that is a blue jacket with chrome zips with several collars equal to a military’s seargeant. Anything Else?Nup. Inner StuffLikes:- Justice.
- Shooting - If he’s not fighting insurgents or whatever he’s in a live fire session.
- The city.
Dislikes:- Fire.
- Unorderliness - He has to have everything organised, written down, archived, copied onto three drives, saved, and memories. For the most part.
- Being proved wrong.
Strengths:- Hand-to-hand combat - He’s got extensive knowledge, but his execution can be off. However, he’s still a formidable opponent.
- His aim. He has a bad eye, but with an eyepatch he can shoot targets at the max of his weapon’s range.
- Technology - He fine-tuned the G3 unit himself.
Weaknesses:- His past - He’s suffered many injuries, making it a dodgy, haunting subject.
- Cowardice - He trusts the facts, but he fears fire of both varieties.
- Fast moving targets - If something’s moving much faster than him, he’s screwed.
Goal(s):- To keep on fighting. For liberty, and justice, for all! The end.
Habits/ Quirks:- Rubbing his (bad) eye.
- Grooming himself in the awkwardest of situations.
- Putting on an eyepatch before doing any precision work, especially sniping.
Relationships:- He has little to none, being nothing more than comrades or workmates to those around him as he immerses himself in the field.
Overview:He can be a bit too sentimental at the best of times, but Lyle is a near-perfect soldier. He’s ready to fight, strong in what he believes in and can fight. He’s smart but somewhat stubborn. He can fall into pits of depression, but he gets out soon enough. He’s seen a lot and done it all. He’s brave and quite fearless but a few things set him off. He has a short temper and will lash out at even his friends in short bursts of anger. He’s very serious and quite grim. He trusts the facts and prefers not to gamble things, but is a bit arrogant of his own skills, but he prefers not to use them anyway. As such, he is a bit disappointed in himself and the world in general with a pessimistic ‘nobody’s perfect’ view. Hero StuffName:G3 Type Of Hero:Kamen Rider Henshin Device:A booth. While the armour is just sitting there, the Guard Acceler needs to be inserted into a small podium beforehand. Henshin Sequence:With some logical engineering the armour is now just four parts. Stepping into leggings in a flatsuit attached to a booth and then sliding your arms into the split chest armour, you’re already practically done. The arm armour is fitted on, tightened and then the shoulder armour flips down. Finally, just don the helmet and activate the battery. Forms:- Form Name:Finalised Combat Exo-Suit Generation 3 Armour
Image/ Description:G3 Motif:Kamen Rider Kuuga, G1/2, Bugs, Other Robot-y stuff? Color Scheme:Blue, silver, black, chrome and red. Transformation:The user steps backwards into a small hangar-like booth, turning around to get in the leggings as they fold around the user’s legs before slipping their sleeves into the chest armour, which comes together and tightens, then holds their arms out for the arm armour, letting it lock on as the shoulder armour tightens before pulling on the helmet. Fighting Style:Militaristic and smart, relying on weaponry although movement is somewhat sluggish. Weapons:G3 has a plenthora of equipment... Hehehe... G3-00 Guard Acceler A small, electromagnetic stick. It is stored by default on the left leg, able to be drawn. Then it is either hand-carried or used as a throttle for the Guard Chaser. When not transformed, the Guard Acceler is held by him, on a necklace rigged with a Silent Reflex system (Will expand on later) G3-A1 Scorpion A small pistol, bulky and with a decent scope linked to the suit’s HUD. It’s known for it’s extremely high power (Enough to rip a human apart with one shot) and lesser known but (in)famous among users for it’s muscle-wrenching recoil. The scope takes over the HUD quickly to take a shot, but if the user gets shot or attacked while using it the scope will be removed from the HUD. (Think like a COD or Halo scope) G3-A1C1 Salamander A grenade launcher attachment for the Scorpion. Able to quickly attach to the Scorpion even in the heat of battle. Can destroy Kaijin fairly easily. G3-A1C2 Addax A multi-task attachment for the Scorpion. This one can take a while to use, but when you do it becomes a big help in several situations. It makes the rounds of the Scorpion weaker but then it explodes and sends shrapnel in all directions. In addition to that it adds two more firing chambers to the gun - It fires three bullets, one of which explodes and has shrapnel for collateral damage. G3-A1C3 Sidewinder A precision attachment and modification for the Scorpion. Taking the longest but hands-free, the Sidewinder isn’t a missile but a rifle. By placing the Scorpion in a long, sleek chrome case it will automatically merge, taking around 15 seconds. It has a multi-layered immersive HUD configuration as opposed to a standard scope. Featuring infrared, ADAPS, X-ray, night functions as vision types for the scope. It fires extremely accurately and has a built in auto-aiming system. G3-A2P Rhino A large, prototype cannon made for human use. G3 was found to be the only way a human could use it, as the recoil was immense even with G3. It is shoulder-mounted, sleek and black with a stubby cannon. A round is loaded into the case and with the arm inside the weapon the Rhino packs an unstoppable punch that can take out multiple armours (Armoured vehicles, rather than suits and such) with ease. Abilities:G3 is fairly basic. It’s dexterous and well-armoured, ergonomic and strong. It can punch several tons with ease but in return can be a bit sluggish at times. It has a basic HUD that can be upgraded and reconfigured and hardlinked to all of his scopes, making for effective usage. Finisher(s):None
Other Equipment:- G-Trailer - A large truck, storing a small lab, docking bay for the Guard Chaser , Equipment booth, weapons wall and such.
- Guard Chaser - A modified Ducati Daviel, able to store most of G3’s weaponry. Requires the Guard Acceler as a key and throttle.
History Lyle has an almost unusual history of accidents and injuries. By the time he was three he had broken three limbs. As he grew older it changed from limbs to a plenthora of cuts, which worried his parents but Lyle was headstrong enough to just take it and move on. Eventually they got used to it and Lyle was still popular at school, getting good grades and so he was good enough. This isn’t a typical story, but Lyle did suffer two major injuries. The first was while playing with slingshots with a friend. He was an expert marksmen and he almost killed his friend with a shot to the head. He survived, and wasn’t knocked unconscious but the two had a vicious fight where his friend slammed a rock down into his face before Lyle knocked him out with a vicious punch to the Adam’s apple. Lyle became a bit of an outcast them with a scar on his eye healing slowly. Then the major one happened. He was caught in a fire, his school burning down around him. His arm got trapped under burning debris and while he was pulled out, it left him with burns all over his shoulderblade and arm. Lyle became a bit of an emo then, but he eventually joined the army. Reallocated to a Kaijin response squad he shined, keeping his cool as his comrades backed away and shooting Orphenoch from mere metres away, pinning Worms down from bikes and such. He was suggested for GENESIS Squad after it took control of the G Project after Interpol. From there he was retrained and he was given the rights to use the G3 Armour. OOC StuffAnything Else:Forcibly left-handed. OOC Name:Kaisu Name ColorBlue Number Of Stars3 Color Of StarsRed Sample RP:Lyle was in the back of a truck, holding an M4. It was a standard military procedure, but now that he was in Genesis squad... He sighed, cocking his gun to chamber a round again. He had a few grenades, his XDM, the M4 and a PP90M1. “Lyle, get ready for drop.” Lyle glanced behind him to the driver, who was hidden behind a darkened pane of glass. A small display above his head lit up and Lyle stood up, kicking open the the doors and jumping out. It was an isolated place, nothing but red dirt everywhere. A cluster of half-finished buildings faced him. He dropped to the ground, eyeing up the tallest tower through his scope. He slowly got up before sprinting, scrambling across closer to the area. It seemed to be operated by humans, but a lot of Kaijin could take human guises now. From this range he couldn't take out the guard on the tower, but he could probably avoid his gaze until he got closer. His weapons were loaded with Anti-Kaijin rounds, so he should fare pretty well against them. He set his M4 to a burst mode before sliding open a door on a small shack, listening intently for voices or sounds of any living thing. “Bloody w-” Lyle whipped around the corner, firing two bursts into the first thing that moved. Sand sprayed in his eyes as the Orphenoch died. Lyle had to react quickly - There was another person in the room. He whipped around and fired a clean burst through the head, taking out another one. They were weak, probably trying to be vigilantes or start an army. He ran to the door and peeked outside - There was a warehouse there that obvious had a lot of activity. He pulled out a few stun grenades and casually walked outside, glancing nervously at the tower before opening the door to the warehouse and throw them in. He used the door for cover before he burst through, shooting through the dazed soldiers. As he shot they staggered away into Orphenoch forms before getting shot down by Lyle. There were seven in all and Lyle had killed four of them when the stun began to wear off. An Orphenoch charged at him as he shot at a rope, causing several crates to fall down on one. Lyle barely had time to think as the Orphenoch filled his vision, horns at his face. A gunshot rang out as a P90 in Lyle’s hand fired at point-blank, fatally wounding the Orphenoch before Lyle dropped it and slung his M4 into his hand again, firing. The Orphenoch was killed as Lyle shot down one last Orphenoch before throwing a lethal grenade into a messy pile of crates. As he climbed up a ladder an Orphenoch popped out from under the crates, only to be blown up by the grenade. Lyle had a perfect scenario. There was a Dragunov resting against the wall on a second tier of the warehouse. He let his M4 hang off of him on the sling, pushing it behind him as he grabbed an eyepatch from a pocket on his thigh. He slung it over his eye and lined up the sentry’s head on his scope. He fired, killing the Orphenoch but making quite a bit of noise. He quickly reloaded his M4 before swinging back around into his hands. Not bothering with the ladder he jumped down onto the wreckage he had caused, sprinting out. He nudged himself out onto the street as a few Orphenoch ran at him. He sprayed at them before diving out and rolling to the shack he was in previously. He had to find out a way to get to the centre building to collect whatever it was he had come here for. He switched to the PP90 and made a run for it. He weaved through the buildings, spraying Kaijin as he made his way to the centre of the complex. He managed to get just across the road from the building when he was pinned down. He ducked behind the windowsill, peering out into the building. There were several men there - Orphenoch, most likely. He smashed the window with the back of his hand, shooting out the pane of glass on the other building and throwing in a flashbang. He waited a few seconds before diving through the window he broke, shooting out onto the street as he rolled and jumped into the building. He was clear. He sprayed at the stunned Orphenoch and walked over to the desk. “What am I looking for?” He demanded, starting up his radio. “The intel.” Was the vague reply. Lyle sighed, but he picked up a long silver computer. As he moved it he noticed something else. Dog tags. He grabbed those when an an Orphenoch came up behind him raising it’s claws. Lyle had his P90 in hand and shot the Orphenoch in the face with ease, simply stretching his arm and shooting. He turned around, the Orphenoch wounded from the shot. “Your Orphenochs are all just Class 2 Orphenochs who have done nothing but been left to waste. No wonder one man could get here.” Lyle told him coldly before shooting him through the head. He dropped the P90 and reached for his radio. “I’ve got the intel, requesting evac.” He reported. “Already there, hold your position. Wait on the tower for LZ.” Lyle nodded, turning it off as he used a ladder to get outside. He began to climb the tower with ease as a helicopter arrived on the scene. Lyle jumped onto it, climbing up onto it as hands grabbed his collar and pulled him up. He gave them the dog tags and put the computer down a bench, getting a strap to bind it. “The Orphenoch are getting weaker. These were Class 2, but I could kill them easily.” Lyle reported, picking up earmuffs and sitting down. The two men with him nodded, radioing something in to their command as the helicopter flew away, leaving the compound unopposed.
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Post by Lyle Mundast / Cammy on May 20, 2012 0:45:53 GMT
UpdateThe BasicsName:Lyle Mundast Age:22 Sex:Male Species:Human Date Of Birth:8 September, 1989 Nationality:American Occupation:G3 Operator for Genesis Squad Alignment:Good Theme Song:Top of the World - All-American RejectsOuter StuffFace Claim:Richard Madden Height:182cm Weight78kg Hair color:Brown Hair style:Somewhat messy, shoddily cut medium-length brown hair with a long-ish fringe brushed to the side. Eye color:Blue. Skin color:He’s a tanned Caucasian. Best way I can put it without it feeling off. Posture:Straight, alert and loose, ready to get into a fighting stance. Scars/ Tattoo’s/ Other markings:A small scar under his right eye and a tattoo of a burning flag on his chest, a bit smaller than his hand. Also a burn mark, severe but healed across his right shoulder. Accessories:A specialised holster on his left shoulderblade housing a P90 and another on his right hip, housing an XDM. (In case you haven’t noticed, my characters wield Springfield Armory Xtreme Dutys often.) Clothes:A black tank top and jeans with a simple black belt that you might see on a police officer. Atop that is a blue jacket with chrome zips with several collars equal to a military’s seargeant. Anything Else?Nup. Inner StuffLikes:- Justice.
- Shooting - If he’s not fighting insurgents or whatever he’s in a live fire session.
- The city.
Dislikes:- Fire.
- Unorderliness - He has to have everything organised, written down, archived, copied onto three drives, saved, and memories. For the most part.
- Being proved wrong.
Strengths:- Hand-to-hand combat - He’s got extensive knowledge, but his execution can be off. However, he’s still a formidable opponent.
- His aim. He has a bad eye, but with an eyepatch he can shoot targets at the max of his weapon’s range.
- Technology - He fine-tuned the G3 unit himself.
Weaknesses:- His past - He’s suffered many injuries, making it a dodgy, haunting subject.
- Cowardice - He trusts the facts, but he fears fire of both varieties.
- Fast moving targets - If something’s moving much faster than him, he’s screwed.
Goal(s):- To keep on fighting. For liberty, and justice, for all! The end.
Habits/ Quirks:- Rubbing his (bad) eye.
- Grooming himself in the awkwardest of situations.
- Putting on an eyepatch before doing any precision work, especially sniping.
Relationships:- He has little to none, being nothing more than comrades or workmates to those around him as he immerses himself in the field.
Overview:He can be a bit too sentimental at the best of times, but Lyle is a near-perfect soldier. He’s ready to fight, strong in what he believes in and can fight. He’s smart but somewhat stubborn. He can fall into pits of depression, but he gets out soon enough. He’s seen a lot and done it all. He’s brave and quite fearless but a few things set him off. He has a short temper and will lash out at even his friends in short bursts of anger. He’s very serious and quite grim. He trusts the facts and prefers not to gamble things, but is a bit arrogant of his own skills, but he prefers not to use them anyway. As such, he is a bit disappointed in himself and the world in general with a pessimistic ‘nobody’s perfect’ view. Hero StuffName:G3 Type Of Hero:Kamen Rider Henshin Device:A booth. While the armour is just sitting there, the Guard Acceler needs to be inserted into a small podium beforehand. Henshin Sequence:With some logical engineering the armour is now just four parts. Stepping into leggings in a flatsuit attached to a booth and then sliding your arms into the split chest armour, you’re already practically done. The arm armour is fitted on, tightened and then the shoulder armour flips down. Finally, just don the helmet and activate the battery. Forms:- Form Name:Finalised Combat Exo-Suit Generation 3 Armour
Image/ Description:G3 Motif:Kamen Rider Kuuga, G1/2, Bugs, Other Robot-y stuff? Color Scheme:Blue, silver, black, chrome and red. Transformation:The user steps backwards into a small hangar-like booth, turning around to get in the leggings as they fold around the user’s legs before slipping their sleeves into the chest armour, which comes together and tightens, then holds their arms out for the arm armour, letting it lock on as the shoulder armour tightens before pulling on the helmet. Fighting Style:Militaristic and smart, relying on weaponry although movement is somewhat sluggish. Weapons:G3 has a plenthora of equipment... Hehehe... G3-00 Guard Acceler A small, electromagnetic stick. It is stored by default on the left leg, able to be drawn. Then it is either hand-carried or used as a throttle for the Guard Chaser. When not transformed, the Guard Acceler is held by him, on a necklace rigged with a Silent Reflex system (Will expand on later) G3-A1 Scorpion A small pistol, bulky and with a decent scope linked to the suit’s HUD. It’s known for it’s extremely high power (Enough to rip a human apart with one shot) and lesser known but (in)famous among users for it’s muscle-wrenching recoil. The scope takes over the HUD quickly to take a shot, but if the user gets shot or attacked while using it the scope will be removed from the HUD. (Think like a COD or Halo scope) G3-A1C1 Salamander A grenade launcher attachment for the Scorpion. Able to quickly attach to the Scorpion even in the heat of battle. Can destroy Kaijin fairly easily. G3-A1C2 Addax A multi-task attachment for the Scorpion. This one can take a while to use, but when you do it becomes a big help in several situations. It makes the rounds of the Scorpion weaker but then it explodes and sends shrapnel in all directions. In addition to that it adds two more firing chambers to the gun - It fires three bullets, one of which explodes and has shrapnel for collateral damage. G3-A1C3 Sidewinder A precision attachment and modification for the Scorpion. Taking the longest but hands-free, the Sidewinder isn’t a missile but a rifle. By placing the Scorpion in a long, sleek chrome case it will automatically merge, taking around 15 seconds. It has a multi-layered immersive HUD configuration as opposed to a standard scope. Featuring infrared, ADAPS, X-ray, night functions as vision types for the scope. It fires extremely accurately and has a built in auto-aiming system. G3-A2P Rhino A large, prototype cannon made for human use. G3 was found to be the only way a human could use it, as the recoil was immense even with G3. It is shoulder-mounted, sleek and black with a stubby cannon. A round is loaded into the case and with the arm inside the weapon the Rhino packs an unstoppable punch that can take out multiple armours (Armoured vehicles, rather than suits and such) with ease. G3-B1M1 Tigress Something between a sonic blade and a chainsaw, the Tigress is a melee weapon with devastating results. Instead of having multiple teeth attached to a chain, the chain is hidden between the bulk of the sword, running underneath the point, and the chain has a carbon-edged blade on each tooth, designed to fit in almost seamlessly. As it spins at speeds of almost 730rpm various ‘hit points’ have an extra kinetic point, where aside from spinning on the track that traces the sword it jumps up and down at immense speeds. This all combines into a powerful sword that can slice through a car. However, Abilities:G3 is fairly basic. It’s dexterous and well-armoured, ergonomic and strong. It can punch several tons with ease but in return can be a bit sluggish at times. It has a basic HUD that can be upgraded and reconfigured and hardlinked to all of his scopes, making for effective usage. Finisher(s):None
- Form Name:M-OPS Configuration
Image/ Description:A bulkier, more plated version of G3. It has more technology on it and is quite a bit larger at 2.3m. Motif:Tanks, military, guns. Color Scheme:Silver, green, tan, red, black, grey. Transformation:Attachment of parts - The lower armour plating, parachute, armour, technology, armo- A LOT of attachment. Fighting Style:The M-OPS configuration was designed to take on all the power of a full military fireteam. Decked out in heavy plating and armed to the teeth (Or at least the carbon/titanium mouthguard) the way of fighting is simply to charge in, shoot everything and leave. Weapons:Unlike the regular form which has newer technologies built for G3, M-OPS has reliable tech optimised for G3. Borrowing a concept from G2, on the left side is a robotic arm with a large blast shield. That arm can swing out and latch onto Lyle’s shoulder piece and be used, manipulable with a handle quite easily as most of the weight is carried by the arm. Attached to the inside of that shield, however, is a M18E1/A1 minigun made to fire higher caliber rounds. A battery pack is built in beside the gun. The gun can either be used with the shield in standby, from the shield on the arm or detached. The ammunition is fed from a box on Lyle’s leg. On his belt are two H&K G36 rifles, without a scope, shortened barrel and minimised scope. While it sounds strange, the assault rifles with G3’s suited arms are used more akin to a submachinegun than a rifle. To give it some more credit as a rifle, the handles can fold away and a grenade launcher can be attached (To both G36’s). On the right side of G3’s back is a small rack of guns hidden behind panels that he can open. In one is the Barrett XM500 for taking out enemies at a more extreme range. In the next is a machine gun, an M60. It has a much bulkier look to it and uses box magazines. Those magazines are slotted in the panel and able to fire around 300 rounds. With three more magazines kept in the back, there are more than enough rounds. Underneath those panels is a silenced pistol, much different from the other armaments. The last weapon is in the right arm, a slip sword that can be used as either an arm blade or a bayonet. Abilities:Due to special absorbers on the feet, Lyle can easily take drops of 50 metres, allowing for ease during insertion. Also, due to an advanced setup of cameras and a heads-up display Lyle has a 240 degree line of sight, and another 90 that can be accessed when needed. He has motion detectors lined up on his suit and has night vision, limited x-ray, infrared and even satellite vision to help him. To add to his already large skill pool, he has a laser pointer on his left eye to paint targets. Finally, as a contingency, most of the armour and weapons can blow off, rigged with thin layers of powerful explosive and detonate. To top it all off, a parachute is contained in one of the lowest levels of armour. Finisher(s):... It’s got all those guns. It really doesn’t need one. Note:While this very well could be called the Overkill Form, the battery has been extended and powered up by a significant amount. Just about enough to squeeze out 83 minutes of suit use (Without counting usage from laser pointers, AI, electronic weapons, advanced vision and contingency. Due to needing quite a bit of energy for the contingency, only about 78 minutes can be used). That, the bulk and the love of automatic weapons make the suit powerful, but inefficient.
Other Equipment:- G-Trailer - A large truck, storing a small lab, docking bay for the Guard Chaser , Equipment booth, weapons wall and such.
- Guard Chaser - A modified Ducati Daviel, able to store most of G3’s weaponry. Requires the Guard Acceler as a key and throttle.
History Lyle has an almost unusual history of accidents and injuries. By the time he was three he had broken three limbs. As he grew older it changed from limbs to a plenthora of cuts, which worried his parents but Lyle was headstrong enough to just take it and move on. Eventually they got used to it and Lyle was still popular at school, getting good grades and so he was good enough. This isn’t a typical story, but Lyle did suffer two major injuries. The first was while playing with slingshots with a friend. He was an expert marksmen and he almost killed his friend with a shot to the head. He survived, and wasn’t knocked unconscious but the two had a vicious fight where his friend slammed a rock down into his face before Lyle knocked him out with a vicious punch to the Adam’s apple. Lyle became a bit of an outcast them with a scar on his eye healing slowly. Then the major one happened. He was caught in a fire, his school burning down around him. His arm got trapped under burning debris and while he was pulled out, it left him with burns all over his shoulderblade and arm. Lyle became a bit of an emo then, but he eventually joined the army. Reallocated to a Kaijin response squad he shined, keeping his cool as his comrades backed away and shooting Orphenoch from mere metres away, pinning Worms down from bikes and such. He was suggested for GENESIS Squad after it took control of the G Project after Interpol. From there he was retrained and he was given the rights to use the G3 Armour. OOC StuffAnything Else:Forcibly left-handed. OOC Name:Kaisu Name ColorBlue Number Of Stars3 Color Of StarsRed Sample RP:Lyle was in the back of a truck, holding an M4. It was a standard military procedure, but now that he was in Genesis squad... He sighed, cocking his gun to chamber a round again. He had a few grenades, his XDM, the M4 and a PP90M1. “Lyle, get ready for drop.” Lyle glanced behind him to the driver, who was hidden behind a darkened pane of glass. A small display above his head lit up and Lyle stood up, kicking open the the doors and jumping out. It was an isolated place, nothing but red dirt everywhere. A cluster of half-finished buildings faced him. He dropped to the ground, eyeing up the tallest tower through his scope. He slowly got up before sprinting, scrambling across closer to the area. It seemed to be operated by humans, but a lot of Kaijin could take human guises now. From this range he couldn't take out the guard on the tower, but he could probably avoid his gaze until he got closer. His weapons were loaded with Anti-Kaijin rounds, so he should fare pretty well against them. He set his M4 to a burst mode before sliding open a door on a small shack, listening intently for voices or sounds of any living thing. “Bloody w-” Lyle whipped around the corner, firing two bursts into the first thing that moved. Sand sprayed in his eyes as the Orphenoch died. Lyle had to react quickly - There was another person in the room. He whipped around and fired a clean burst through the head, taking out another one. They were weak, probably trying to be vigilantes or start an army. He ran to the door and peeked outside - There was a warehouse there that obvious had a lot of activity. He pulled out a few stun grenades and casually walked outside, glancing nervously at the tower before opening the door to the warehouse and throw them in. He used the door for cover before he burst through, shooting through the dazed soldiers. As he shot they staggered away into Orphenoch forms before getting shot down by Lyle. There were seven in all and Lyle had killed four of them when the stun began to wear off. An Orphenoch charged at him as he shot at a rope, causing several crates to fall down on one. Lyle barely had time to think as the Orphenoch filled his vision, horns at his face. A gunshot rang out as a P90 in Lyle’s hand fired at point-blank, fatally wounding the Orphenoch before Lyle dropped it and slung his M4 into his hand again, firing. The Orphenoch was killed as Lyle shot down one last Orphenoch before throwing a lethal grenade into a messy pile of crates. As he climbed up a ladder an Orphenoch popped out from under the crates, only to be blown up by the grenade. Lyle had a perfect scenario. There was a Dragunov resting against the wall on a second tier of the warehouse. He let his M4 hang off of him on the sling, pushing it behind him as he grabbed an eyepatch from a pocket on his thigh. He slung it over his eye and lined up the sentry’s head on his scope. He fired, killing the Orphenoch but making quite a bit of noise. He quickly reloaded his M4 before swinging back around into his hands. Not bothering with the ladder he jumped down onto the wreckage he had caused, sprinting out. He nudged himself out onto the street as a few Orphenoch ran at him. He sprayed at them before diving out and rolling to the shack he was in previously. He had to find out a way to get to the centre building to collect whatever it was he had come here for. He switched to the PP90 and made a run for it. He weaved through the buildings, spraying Kaijin as he made his way to the centre of the complex. He managed to get just across the road from the building when he was pinned down. He ducked behind the windowsill, peering out into the building. There were several men there - Orphenoch, most likely. He smashed the window with the back of his hand, shooting out the pane of glass on the other building and throwing in a flashbang. He waited a few seconds before diving through the window he broke, shooting out onto the street as he rolled and jumped into the building. He was clear. He sprayed at the stunned Orphenoch and walked over to the desk. “What am I looking for?” He demanded, starting up his radio. “The intel.” Was the vague reply. Lyle sighed, but he picked up a long silver computer. As he moved it he noticed something else. Dog tags. He grabbed those when an an Orphenoch came up behind him raising it’s claws. Lyle had his P90 in hand and shot the Orphenoch in the face with ease, simply stretching his arm and shooting. He turned around, the Orphenoch wounded from the shot. “Your Orphenochs are all just Class 2 Orphenochs who have done nothing but been left to waste. No wonder one man could get here.” Lyle told him coldly before shooting him through the head. He dropped the P90 and reached for his radio. “I’ve got the intel, requesting evac.” He reported. “Already there, hold your position. Wait on the tower for LZ.” Lyle nodded, turning it off as he used a ladder to get outside. He began to climb the tower with ease as a helicopter arrived on the scene. Lyle jumped onto it, climbing up onto it as hands grabbed his collar and pulled him up. He gave them the dog tags and put the computer down a bench, getting a strap to bind it. “The Orphenoch are getting weaker. These were Class 2, but I could kill them easily.” Lyle reported, picking up earmuffs and sitting down. The two men with him nodded, radioing something in to their command as the helicopter flew away, leaving the compound unopposed.
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