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Post by Clive Edingburgh on Nov 23, 2011 10:17:57 GMT
This is just a question when I create The Watcher, since the Charred Council speaks of the 7 Seals that needs to be unlocked for the world to end I was wondering if we should list where these seals are and what happens when each one of them is broken just for plotting sake. Also I was thinking of also putting locations of prisons which contains nasty creatures like the Old Ones, Fallen Gods and the like. I'm asking this because The Watcher is basically seeing if the prisons are still intact or not and waiting for the order to break the seals from the Charred Council.
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Post by Otoha Kaburagi on Nov 23, 2011 16:36:27 GMT
For some reason, this reminds me of an Iron Man comic.
I think that the 7 seals should be somewhere of religious importance on each of the 7 continent, like the Cistine Chapel in Europe, you have to pass a trial (possibly involving Old Ones or ancient monsters) to get to it, and once it's broken, it grants extra powers to whoever has the pieces.
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Post by Suzie Miyazaki on Nov 23, 2011 20:19:55 GMT
That is a good idea. We know that the Old Ones are sealed in the Nazca lines so that's one prison.
Maybe we could have something imprisoned in the Giants causeway?
I'm not sure for the gates but I like Sohnny's idea of sealing them in important religious places.
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Post by Clive Edingburgh on Nov 24, 2011 0:05:02 GMT
Should I also include a 'master' seal say...the 7th where if the 7th is broken then all the other seals will be broken?
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Post by [Kaisu] Elizabeth Clarke on Nov 24, 2011 3:00:16 GMT
No, I don't that that's a great idea. But yeah, important religious places sounds good.
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Post by Clive Edingburgh on Nov 30, 2011 21:19:14 GMT
The location of the seals: WIP
First Seal Located in the Stonehenge it is the first seal that is needed to break the other seals and it can only be broken when all of the Council of Elders blood is spilled.
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