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Post by Sen Kinzoku on Oct 11, 2011 2:08:44 GMT
Civvie StuffName: Sen Kinzoku Age: 18 Sex: Male Nationality: Japanese Occupation: Student Species: Human Celebrity Claim: Toshiyuki Morikawa Hair color/style: Deep black, and kind of wild. Eyes: A dull, blood red. Description: As a student of Amanogawa High School, Sen wears the standard uniform of the white shirt, plaid pants and tie, and blue blazer, but he does wear it with a few modifications. First and foremost is the long black overcoat he wears on top of the blazer, the blazer being worn closed, and his signature blue wire pattern arrayed over the coat. The coat is actually a custom design from Black Fang, lined with military-grade ballistic armor, although who arranged the order and payed for it is unknown. Gracing his soft face is a pair of squared black glasses, while thin black gloves cover his hands. Rather than the average shoes students wear, such as sneakers or the like, Sen wears a pair of half-length combat boots, underneath his uniform, with his legs underneath protected by a layer of bandages. On off days and after school, Sen wears much the same outfit, only with plain black pants, and no blazer. Under all of the this thick clothing, Sen hides a curious secret. Almost all of his body, save for his neck, face, and a few other "parts", is patterned with his same signature wire patterns as his coat, except for one key difference. These wires aren't a tattoo, or some simple pattern. They are actual bio-technological devices merged to his body, an experiment performed by his father, which has grown with him as he's aged. These wires allow Sen to interface with machinery and technology with a simple touch, but only for so long as his body is in contact with it. In addition, the wires amplify all of Sen's physical aspects to around double that of a natural human, and is what allows him to properly interface with the Wired System (Hence the name). Whenever Sen uses the powers granted by the biotechnology, the wires glow a bright electric blue. Inside StuffPersonality: A very complicated and unpredictable individual, Sen's personality is two-fold. In school, he's known as the Phantom Genius, a straight-A student, who is strangely considered a delinquent, because of his habit of ignoring teachers and his modifications to the uniform, which he protests as being permitted within the student handbook. Despite his habit of ignoring almost everything and focusing on his work coding the Wired System, he still manages to be a straight A student, something that astonishes both students and teachers alike. However, due to all of his thoughts being pre-occupied, he is almost always silent, talking to nobody, and refusing to perform oral exams in class. Because of this, he has little to no social life, and nobody he could call a friend. However, this all changes when Sen transforms into Wired. The moment his hand grips the Wiredriver, he becomes a wild god of combat, focusing every thought on defeating the enemy. In his regular form, his attacks are animalistic, though planned just enough to aim for weak spots or places with less armor, and still capable of easily discerning friend from foe. When using Emergency Form, he becomes more intelligent, tactical, and coordinated, focused more on containing the enemy than defeating it. With Disaster Form, he becomes a haughty, strong, yet somewhat kind and slightly merciful knight-like figure, although he will only give any one person two chances before becoming a merciless destroyer. However, Wild Devastation form is where he truly changes. Any sign of mercy or tact is gone, leaving only a chaotic, rampaging beast of pure destruction. Using the Wired System is actually very taxing, leaving Sen either completely drained of stamina, starvingly hungry, or causes him to just pass out on the spot. Strengths:- Intelligent
- Observative
- Efficient
Weaknesses:- Berserk in battle
- Silent and distant
- Standoffish
History: Fifteen years. Fifteen long years. That is how long Sen had been a test subject for his father. There was no pain, no anger, no hatred. Most of the time, they were actually a happy family. From the start, however, it was just Sen and his father, Ken, since his mother Jun passed during childbirth. The experiments weren't to test any new chemicals, or some new vitamin. They weren't for medicine, nor to check for mutation. No, the experiments were much simpler, yet much more complex. Ken had implanted a brilliant bio-technology into his son, one that would amplify every aspect of his body, his mind, and his personality. However, there was a side-effect. As it amplified every last feature, it also amplified his emotions, most notably his anger. As such, Sen learned to lock away his emotions, and became a silent, calm, efficient person, and began to avoid people for fear of harming others. However, a few years ago, Ken made a startling discovery, and was contacted by his employers, and told that he wasn't the first to discover this new power, but was to be one who would harness it into a tool for the sake of mankind. A device to draw in this miraculous energy, and transform it into a weapon, not of war, but to protect. Troubled by the thought of such a tool being used as a device of war, he modified the programming to only work under a single condition; It had to be wielded by one implanted with the Bio-Technological Enhancement Direct Interface System (BEDIS, for short). In other words, there was only one person alive who could use the system; his son, Sen. However, one year ago, before he could finalize the system, he was targeted by a sinister organization who wanted his technology for evil purposes, and fled for the sake of his son. So now, to this day, Sen is a student at Amanogawa High School, spending much of his time trying to figure out what is missing from the programming to complete the Wired System and fulfil his purpose, to protect, and to find his missing father before the evil organization can get to him. Anything Else: Sen tends to become randomly obsessed with the strangest of things, and will only focus on them, or on his work on the Wired System. Despite his distant and solitary nature, or rather because of it, he's become infamous among the students of Amanogawa High School, garnering the title of "Phantom Genius" Sample RP: A quiet day in class. In the back corner of the room, Sen sat, without so much as breathing loudly, silently typing away at his laptop. He was so close to completing the system, he just knew that he was, but one thing was still missing. This frustrated him to no end, but he just kept at it. Before long, class ended, the lunch bell alerting Sen to put away his things and prepare to eat. He quickly made his way to the cafeteria, grabbed a somewhat large portion of food, and sat at a distant, empty table, silently eating his food. However, some fool had decided it wise to try and make conversation with Sen, in ALL the wrong ways. He was gaudily dressed, with his uniform in poor condition, and his hair was long and straggly, darker black then Sen's coat. His voice was high-pitched, and slightly nasally, and everything about him drove Sen insane. After three or four minutes, Sen snapped, yelling at the imbecile in a very uncharacteristic fashion. "Will you PLEASE shut the HELL up and go AWAY so I can eat in PEACE?! I mean really, you are damned ANNOYING!" Startled, the student fled, tripping a couple of times before making it back to his own table.
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Post by Sen Kinzoku on Oct 18, 2011 1:37:34 GMT
Rider StuffName: Kamen Rider Wired Henshin Device/Sequence: The Wiredriver and Astrobase, a set of two parts that make up the actual device. The Wiredriver is what controls the transformation, looking similar to a control joystick, black in color, with blue, circuit-like lines sporadically placed, and three red buttons all covered by press-guards, one on the front where the index finger would go, one on top for the thumb, and one on the side, hidden under the hand until used. The Astrobase is the belt, summoned by pressing the side button on the Wiredriver. The belt is white, with the same blue circuit lines covering it. When worn without the Wiredriver, the front center has an open casing, with a strange plug on the right side on the casing, pointing left. To transform, Sen presses all three buttons on the Wiredriver, and jams the bottom of the joystick onto the plug on the Astrobase, causing the open casing to close around the handle, forming the proper belt. Once the casing closes, blue circuit-wires, like those inside of a keyboard, fly out in every direction, and then wrap completely around Sen, before the Wired armor forms from the wires. ((At the moment, the Wired System is incomplete. Sen will go through 2-3 threads before he completes it.)) Forms:- Form Name: Wired Natural Form
Appearance: Wired's standard form, which, excluding Switches, is fairly basic. The suit is black, with the blue circuit lines running down each limb, and crossed over the chest and back, with one going vertically across the helmet. In this form, there is almost no armor, aside from the helmet, and ports on each limb, similar to those of Fourze, only all X's, and all blue inside the port. The helemt is plain, almost line Den-O Plat Form, but pure black, with the blue circuit across the top, and blue, bug-like eyes, as well as blue, X-shaped ports where the ears would be. Strangely, all of Wired's Switches are numbered in Roman Numerals, rather than standard numbers.
- Form Name: Wired Emergency Form
Switch Appearance: A white Switch, numbered I, with a rectangular push-button for activation. When activated, the buton starts to flash red and blue, until the armor completely forms, and flashes red and blue when an Over{C}ode it used. Appearance: A very streamlined and uniform design, this form is unlike anything else Wired has, being based on emergency personel, mainly police, the appearance derived from a police car, with slight hints of a firetruck, with two attachments on his back, extending from his shoulder blades, in the shape of ladders from a firetruck. On top of the standard Wired armor, a short white chestplate, ending just below the pectorals, and bearing a pair of lights, red on the right, blue on the left. Attached to the top are two arched plates, which go over the shoulders, the right with a red light, the left with a blue. On the upper legs are similar armors, with the lights on the front of the legs. On the biceps are still similar armor, this time with the lights on the outside of the arms. Finally, on the head is a visor, covering the normal eyes, with a red light where the right eye would be, and a blue light for the left, with a wing-shaped red light over the right ear, and a mirrored blue light over the left. Powers: The Emergency Switch, fitting it's theme, is very powerful, and gives Wired a more refined and modern fighting style, rather than his usual primal and wild style. Strangely, despite the power boost, Emergency form is based on non-lethal force, opting to force the power out of the target, rather than destroy him. Therefore, it is useless on enemies who are merely monsters by birth, but incredibly efficient on enemies based on some sort of added effect, such as the Switch-based Zodiarts, or the Memory-based Dopants. The visor of the head armor allows Wired to scan his enemies for weaknesses, and to judge the damage potential of an attack. In addition, any Switches used with the Emergency Switch gain a stun-inducing electrical effect, similar to a tazer. Best Matched Switches: Riot Rod (Acts as a Stun Baton when used, the tip constantly electrified), Buster (Shoots out stunning bolts of electricity instead of bullets), Dash Leg (Wheels are electrified) Incompatible Switches: Bound, Any "Rip" Switch
- Form Name: Wired Disaster Form
Switch Appearance: A black Switch, numbered II, with a twist-switch to activate it. Fairly simple, and completely unassuming. Appearance: Contrary to the unassuming appearance of the Switch, Disaster Form is indeed a very blatant and ornate display. Based off of ancient war armor of various cultures, the Disaster armor is all black, matching the natural armor of Wired. The entire left arm is covered in an ornate black gauntlet, while the entire torso, save the waist, is covered in an ornare plate armor, and the upper legs are covered by plates on the outer sides. For the helmet, on top of the natural helmet, another, more ornate helmet is added, with a horizontally-slitted grill covering the face, and both eyes glowing red, with naught more than a red glow showing through the grills. Powers: Disaster form, while granting Wired incredibly formidable defense, it causes him to become very slow in his motions. However, he uses that to his advantage, luring his opponents in close before striking with a strong attack. Otherwise, Disaster form just gives an increase to his physical strength. Best Matched Switches: Power Arm, Cable, Break Leg Incompatible Switches: Bound, Buster, any Left Arm Switches (Blocked by the gauntlet.)
- Form Name: Wild Devastation Form (Name change is intentional)
Switch Appearance: A sporadically designed switch, numbered X, with patches of red, black, and blue on a pale gray background, with chains hanging from it. The activator is strange as well, a simple chain hanging out of the top middle, activated by pulling it. Appearance: A frightening sight, a beastly man wrapped almost entirely in heavy chains. From the neck down, every single part of his body is entirely covered in nearly one hundred chains, causing him to weigh an unbelievable amount, a half a ton, one THOUSAND pounds, causing small craters with every step he takes. Surprisingly, this doesn't make him slow at all, due to the power of the Devastation Switch. Over his chest, on top of the chains, is a fairly plain chestplate, with the design of a cross wrapped in chains blazened on the center. Each of his fingers is clawed, and curved blades stick out from his feet, while each chain has a kunai-like blade on the end. From each wrist hangs the ends of ten chains, while fifteen hang from each ankle, dragging the ground, thirty from his upper back, hanging almost like a cape, five chains hanging from his rear, coiled around each other, hanging like a tail, and twenty more around his waist, hanging down. The helmet is almost exactly like that of Disaster Form, only silver in color, with short chains hanging all around the bottom edge, and the grill replaced with a mouthgaurd bearing beastly fangs, with the eyes covered by a visor in the shape of an X, with five red lights for eyes, one at each tip of the X, and one in the dead center. Powers: Devastation Form, as Wired's strongest and most brutal form, gives him an immense amount of power, which is rather neccesary, due to the unbelievable weight of the chains. However, because of this weight, any attack has a massive amount of force behind it, like literally being hit by a tanker truck at one hundred miles per hour. Surprisingly, as stated, the weight of the chains does not slow Wired down, but rather this is the fastest of his forms. The only true downside to this form is that, upon activating it, Sen will go completely, uncontrollably berserk, and won't stop fighting until every enemy (Read: Anything ALIVE) is completely destroyed, or until he is incapacitated or his Switches forcibly deactivated. Best Matched Switches: Bound Incompatible Switches: Any besides Bound
(Note: The Switches for the three Forms, excluding the Switch-less Natural Form, are all Head Switches, so cannot be used with other Head Switches.) Switches: - Switch Name: Graviton
Switch Appearance: A simple white Switch, numbered III, with a small dial shaped like a record, activated by spinning the dial clockwise. Attachment: A simple visor, with a pair of headphones shaped like small speakers. Abilities: The Graviton Switch creates a non-gravitational area around the user, extending for about twenty cubic feet, and negating gravity around anything caught in this field. Of course, Wired can choose whether or not this field affects him, and can move freely throughout the effect. Over{C}ode Finisher: Inverse Gravitation: Wired focuses on the enemy, pointing at it with both hands, and the entire gavity field centers on the target, causing it to collapse on itself due to the gravity pull from its core.
- Switch Name: Scan
Switch Appearance: A simple blue Switch, numbered IV, with a single button, activated by simply pressing it, and deactivated by pressing it again. Attachment: A blue visor, originating from an armored headband, and covering the entire face. Abilities: The Scan Switch allows Wired to find any information from the enemy, and to lock onto any part of the target's body, and easily locate weak points in any armor. Over{C}ode Finisher: None, this Switch is purely supplementary.
- Switch Name: Victory
Switch Appearance: A golden Switch, numbered V. Activated instantly upon insertion. Attachment: Unknown, the Switch is currently locked and can't be used. Abilities: Above. Over{C}ode Finisher: Repeat.
- Switch Name: Delete
Switch Appearance: A plain black Switch, numbered VI, activated by a twisting the X-shaped knob counter-clockwise. Attachment: A black, X-shaped visor, with five red lights for eyes, one at each tip of the X, and one in the dead center. Abilities: The Delete Switch amplifies the destructive power of any Switch. Simple as that. Over{C}ode Finisher: Erase Overload: Randomly creates a natural disaster centered around the target, choosing between a tornado, an earthquake, a flood (Technically, a block of water), or a thunderstorm.
[Arm Switches]
- Switch Name: Rip Claw
Switch Appearance: A red switch, numbered VII. Activated by flipping two separate switches, one forward, one back. Attachment: Creates five small claw-shaped chainsaws, on for each finger, attached to a gauntlet. Can be used on either hand, and on both hands at once. Abilities: Basically, think of a chainsaw mixed with claws. They rip stuff. Hence the name. Over{C}ode Finisher: Red Dead Shred: A flurry of kicks and sweeps with feet and claws, designed to rip foes to pieces. Doubled power when used with the Rip Kickers and the Rip Claws.
- Switch Name: Pierce Claw
Switch Appearance: A yellow Switch, numbered VIII. Activated by pulling up on the little knob. Attachment: A set of five sharp, point attachments to the fingers, designed to pierce and puncture the foe, with small boosters on the back of the attachments, and a larger vernier booster on the elbow. Can be used on either hand, but only one hand at time. Abilities: Piercing attacks with the fingers, and rocket-boosted punches. Over{C}ode Finisher: Rockin' Twister: Wired pulls back his hand, then activates all of the rocket boosters, launching himself at the enemy, and spinning to create a drill effect.
- Switch Name: Buster
Switch Appearance: A green Switch, numbered IX. Activated by pulling the tiny trigger, and deactivated by pulling it again. Attachment: A simple attachment, the Buster Switch merely gives Wired a gun. If used in the right hand, it takes the form of an oversized magnum, in the left, a similarly oversized revolver. Both are green, with Wired's signature wires decorating them. It can obviously be used in either hand, and can be used in both hands. Abilities: Put simply, they give Wired a simple, efficient long-ranged attack. They shoot. That's about it. Over{C}ode Finisher: Spiral Salvo Storm: Wired charges up all of his energy into the gun{s}, then unleashes it all in a storm of hyper-charged bullets.
- Switch Name: Power Arm
Switch Appearance: A black Switch, numbered XI. Activated by flipping the switch from up to down. Attachment: The Power Arm creates a specialized mechanical framework around Wired's arm, greatly increasing the physical strength of that arm. Abilities: Greatly enhanced physical strength. Over{C}ode Finisher: Gigaton Crater Crasher: Wired launches himself into the air, before crashing down with an incredibly powerful punch.
- Switch Name: Riot Rod
Switch Appearance: A purple Switch, numbered XII. Activated by twisting the knob clockwise. Attachment: The Riot Rod Switch is fairly simple, but very effective. It gives Wired either a single rod, shaped like a police riot baton, or two of this rod. Abilities: It's a riot baton. He smacks stuff with it. Duh. Over{C}ode Finishers: Bastion Bash: Wired pours all of his strength into the Riot Rod, and then slam it into the foe, with explosive force (Quite literally. It causes an explosion). Dual Drumming: Using both Riot Rods, Wired repeatedly pounds on the foe, each strike causing a small explosion, until the enemy is quite throroughly exploded.
- Switch Name: Cable
Switch Appearance: A yellow Switch, numbered XIII. Activated by pulling up on the cord. Attachment: Nearly identical to the Winch Switch used by Fourze. Abilities: It's a hook on a cable. Kind of obvious. Over{C}ode Finisher:N/A
- Switch Name: Slash
Switch Appearance: A silver Switch, numbered XVIII. Activated by pulling the tiny katana handle upward. Attachment: A katana. Can be used in either hand, or both. Abilities: It's a katana. Kind of obvious. Over{C}ode Finisher: Sentoryuu; Mugen Igiri {Thousand Sword Style/Wire Sword Style; Infinite Single Slash}: A single slash from the katana (Either one or both.), which creates a seemingly infinite amount of cuts on the foe. (Actually one thousand cuts, hence the name. The number is same, regardless of one sword or two.)
- Switch Name: Zooka
Switch Appearance: A gunmetal Switch, numbered XXI. Activated by pulling the tiny rocket shape, and deactivated by pushing it in. Attachment: A large module, effectively a larger Buster with a more explosive shot, Zooka is just that. A bazooka, plain and simple. Abilities: It's a bazooka. Kind of obvious. Over{C}ode Finisher: Big Bang Burst: Wired takes aim with the bazooka, charging energy into the rocket to launch it with extreme force and increased explosive power at the enemy.
- Switch Name: Salvo
Switch Appearance: A gunmetal Switch, numbered XXI. Activated by flipping the panel up. Attachment: A large shoulder plate and gauntlet, both of which are covered in small ports. Abilities: The ports covering this particular module are indeed special, as they are in fact missile ports, used to fire off various small scatter-missiles. Quite effective in field control combat, less so in mano-y-mano. Over{C}ode Finisher: Blast Shower Storm: Wired crouches down, aiming his shoulder and arm upward, and firing the full array of Salvo's missiles, which proceed to rain down upon the enemy(ies).
[Leg Switches]
- Switch Name: Dash Leg
Switch Appearance: A blue Switch, numbered XIV. Activated by rolling the wheel. Attachment: A pair of armored mechanical rollerblades on the feet, each with only two wheels (To balance when still) Abilities: Mechanical rollerblades. Very, very high-speed forward movement. Over{C}ode Finisher: Dash Magnum: Wired dashes straight at the enemy, skidding into a powerful spinning roundhouse kick.
- Switch Name: Leaper
Switch Appearance: A pink Switch, numbered XV. Activating by plucking the spring. Attachment: A pair of pink springs, one coiled around each leg. Abilities: Put simply, repulsion. Anything that touches the legs with more force than a light step is repulsed in the opposite direction. A stomp becomes a bounce, a kick launches whatever's hit, and so forth. Over{C}ode Finisher: Boing Boing Banger: Wired springs around randomly, eventually bouncing towards the foe and hitting them with a spring-loaded Rider Kick.
- Switch Name: Break Leg
Switch Appearance: A black Switch, numbered XVI. Activated by pushing the button. Attachment: A pair of heavily armored black greaves, with spikes on the feet. Abilities: Fitting the name, the heavy armor makes it easy to break things with kicks, as well as adding defense, and a puncture ability from the spikes. Over{C}ode Finisher: Heavy Breaker: Wired leaps in the air, and crashes down on the target with a heavy Rider Kick. Power is tripled when used with the Disaster Form.
- Switch Name: Radial
Switch Appearance: A purple Switch, numbered XVII. Activated by popping the drum with the spring-loaded drumstick built-in. Attachment: A set of two speakers on each leg, facing outward to the sides. Abilities: The speakers create rhythmic sound waves which both distort the movement and sense of foes, and amplifies the continuous movement of Wired. Over{C}ode Finisher: Big Bang Boombox: Wired jumps up, then stomps both feet, creating a massive shockwave in all directions, going out about thirty feet.
- Switch Name: Rip Kickers
Switch Appearance: A red Switch, numbered VII to match the claws. Activated by flipping two separate switches, one forward, one back. Attachment: A series of chainsaws arrayed on Wired's feet. One on each side of either foot, one running up the back of either leg, two sticking out of each foot in the front, and two on the bottom of either foot, kind of like quad-style roller skates. Abilities: It's chainsaws on his feet. Not hard to figure out. Over{C}ode Finisher: Red Dead Shred: A flurry of kicks and sweeps with feet and claws, designed to rip foes to pieces. Doubled power when used with the Rip Kicker and the Rip Claws.
- Switch Name: Slash
Switch Appearance: A silver Switch, numbered XVIII. Activated by pulling the tiny katana handle upward. Attachment: The Slash Switch, when used on the feet, creates five katana blades on each foot, aligned like five claws, with the edges up and the blunt backs against the tops of his feet. Abilities: Again, Katanas are for slashing. Over{C}ode Finisher: Sentoryuu; Mugen Ashigiri {Thousand/Wire Sword Style; Infinite Leg Slash}: Wired kicks the foe once, and creates a seemingly infinite amount of cuts. (Actually five thousand, one for each blade. Only done with one foot, no matter what.
[Special]
- Switch Name: Bound
Switch Appearance: A sporadically designed switch, numbered XX, with patches of red, black, and blue on a pale gray background, with chains hanging from it. The activator is strange as well, a simple chain hanging out of the top middle, activated by pulling it. Attachment: The Bound Switch wraps the entire limb in chains, making it unbelievably heavy and unable to move. Abilities: By itself, the Bound Switch is completely useless. However, when all three (Right arm, left arm, and legs) are used with the Devastation Switch, the more destructive, dark power of Wired is released, showing a true demon of combat. Over{C}ode Finisher: Devil Unbound: Every one of the over one-hundred chains wrapped around Wired unravels from him, attached to his body at various spots, and all of the blade point directly at the foe, before each and every one pierces the foe at once, almost guaranteeing destruction.
Other Equipment:- Wired's unique weapon, the AstroGrip, a normally plain-looking device, resembling a plain black handle, but with a small port at one end, designed to attach a single Astro Switch. However, by some odd design, it is completely incompatible with the Wired System Switches, and instead uses duplicates of the Switches used by Fourze. The key of this tool is that it is classified as a "All Situations Variable Utility Weapon". The reason for this is, depending on the Switch inserted, the AstroGrip changes form into a different weapon, each themed and colored off of the Switch used. For most weapons, the Switch Port tilts back 90 degrees to allow access to the Switch while in use.
- Chainsaw Switch {RipSword}: When the Chainsaw Switch is used with the AstroGrip, it becomes the RipSword, a blue-backed chainsword designed to tear the foe apart.
- Hopping Switch {Pokaboing}: A unique and interesting weapon, the Pokaboing is a cross lance, or a lance with three points, on parallel to the shaft, and two pointing to the side horizontally, parallel to each other. Each "point" of the Pokaboing is designed like a pogo stick, just like Fourze's Hopping leg. This is one of the few weapons where the Switch isn't at the top of the handle, but rather the bottom.
- Drill Switch {Spiral Driver}: A simple, but very effective weapon. Put simply, it's a lance with a long, somewhat narrow drill for a "blade". Due to the nature of drills, it cannot be used to slash, but it is an incredibly useful piercing weapon.
- Gatling Switch {Resolution Repeater}: A strange, unique weapon, this one is hand-held repeater gun, but rather than a heavy gatling gun, it is instead a multi-barreled rifle, with the Switch positioned at the bottom of the handle.
- Spike Switch {Bust Slammer}: A simple, very effective weapon, the Bust Slammer is a spike-ball type mace atop a short handle, designed for short-range heavy attacks. The Switch is at the top of the handle.
- Chain Array Switch {Wham Flail}: An even simpler weapon, the Wham Flail is nearly the same as the Bust Slammer, but rather than a mace, it is a Morning Star, used to attack at a distance. The Switch is at the bottom of the handle.
- Hammer Switch {Gigaton Smasher}: A brutally effective weapon, the Gigaton Smasher is quite simply a large rounded warhammer, with a single conical spike for one side, and a flat smashing side for the other. The Swicth is at the top of the handle.
- His signature motorcycle, the Codasher. Specially designed to interface with the Wired System, and compatible with the AstroGrip.
- Switch Count:
Total; 35
Emergency (Head/Form); 1 Disaster (Head/Form); 1 Devastation (Head/Form); 1 Graviton (Head); 1 Scan (Head); 1 Victory (Head/Secret); 1 Delete (Head); 1 Rip (Arms/Legs); 3 Pierce (Arms); 2 Buster (Arms); 2 Power Arm(Right Arm); 1 Riot Rod (Arms); 2 Cable (Arm); 1 Slash (Arms/Legs); 3 Dash (Legs); 1 Leaper (Legs); 1 Break (Legs); 1 Radial (Legs); 1 Bound (Arms/Legs/Special); 3 Drill (Weapon); 1 Hopping (Weapon); 1 Chainsaw (Weapon); 1 Gatling (Weapon); 1 Hammer (Weapon); 1 Spike (Weapon); 1 Chain Array (Weapon); 1
- A specially made, nigh indestructable black laptop, patterned with the blue wires, programmed to work in perfect sync with Sen's biotech wires, and used both to gather information and to code and program the Wired System Switches.
- A black messenger bag, patterned with the blue wires as well, and lined with military grade ballistic armor. Strangely, it arrived in a box on his doorstep one day, along with his signature coat, with a label with the name "Black Fang" written on it. The inside was designed perfectly to carry Wired's devices, with a slot for every Switch, a slot for both the Wiredriver and AstroGrip, and even room for his laptop. He isn't 100% positive, but he believes his father had a hand in the shipment.
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Post by Sen Kinzoku on Feb 9, 2012 9:59:38 GMT
The BasicsName: Takamichi Naguchi Age: 18 Sex: Male Species: Human, though can become an "Astrodiarts" using the purified Aquila Switch. Date Of Birth: March 5 Nationality: Japanese Hometown Shinjuku Occupation: Full-time student. Alignment: Neutral Good Theme Song:N/A Outer StuffFace Claim: Konma Takuya Height: 5'6" Weight 98 lbs. (He's fairly light) Hair color: Light golden brown Hair style: Fairly straight, with his bangs swept to the right Eye color: Golden yellow, with a large pupil reminiscent of a hawk. Skin color: Asian Posture: Fairly relaxed, but formal enough to be a professional pilot. Scars/ Tattoo’s/ Other markings: A small scar on the back of his left hand, covered by a tattoo of a feather. Accessories: A long beige scarf, decorated end-to-end in a feather motif, as well as a pair of aviator goggles worn around his neck until needed. Clothes: During school hours, Takamichi wears the AGHS uniform, with no modifications other than his scarf and goggles. Outside of school, he wears a plain blue t-shirt, sometimes with a little quote of it, with a beige, fur-lined leather jacket, tan pants, and plain sneakers. Anything Else? Among students, Takamichi was always known for his "Hawk-eyes", both literally and metaphorically. Not only does he have incredible sight, but his pupil is abnormally large, like that of a hawk. Unfortunately, this makes him very photosensitive, so his goggles are actually designed to act like sunglasses. Inner StuffLikes:Dislikes:Strengths:- Great eyesight
- Diligent
- Inventive
Weaknesses:- Airheaded
- Overly sensitive to light
- Kind of picky
Goal(s):- To become a professional pilot, regardless of the craft.
Habits/ Quirks:- Takamichi carries around a slightly modified quill pen, which he uses instead of a standard pen, as well as a quill pencil, for when pens aren't allowed.
Relationships:- Denji: His homeroom teacher, who is actually much more than he seems.
- Sen: His best and only real friend, who saved him from being a Zodiarts and was the first person to try and befriend him.
- Mr. Mark: The foreign chemistry teacher, who seems to have a vendetta against Takamichi. It doesn't help that Takamichi's airheaded nature has caused more explosions in class than Riders cause in five battles.
Overview:Overall, Takamichi is about your average teenager. Decently smart, ever curious, but a bit of an airhead, often losing focus, and always causing problems in chemistry and getting chastised by the foreigner teacher, Mr. Mark. During lunch or break, more often than not, Takamichi can be found either on the roof, gazing at the sky, or in Denji's class, discussing battle tactics. Either way, Takamichi retains his carefree ways almost all the time, but he's a dedicated friend. His dream is to become a pilot like his father and grandfather, and to soar through the open sky he loves. Hero StuffName:Aquila Astrodiarts Type Of Hero: Purified Zodiarts Henshin Device: The Aquila Astrodiarts Switch. Almost exactly like a Zodiarts Switch, but brown in color, with a blue button. Henshin Sequence: Takamichi presses the button on the Switch, as the form of Aquila forms around him. Forms:- Form Name: Aquila
Image/ Description: This, only with a blue visor and a beige muffler added. Motif: Hawk, Aquila Constellation, Star Color Scheme: Red, beige, yellow, blue Transformation: See above Fighting Style: Long ranged aerial combat with projectile feathers, and sharp claw attacks when need be. Weapons: Projectile feathers and Claws Abilities: A unique feature of Takamichi's Aquila Switch, Takamichi can clone himself multiple times, though each time takes 1/4 of his current stamina to make 1 copy. Also, flight and projectile feathers. Finisher(s): N/A
Other Equipment:History Born the son of a fighter pilot, Takamichi was always fascinated by the sky. Often his father would take him to the airstrip as a child, and teach him all about the jets and the safety procedures. OOC StuffAnything Else: First member of Sen's version of the Kamen Rider Club, only these guys can actually FIGHT. Holy crap~ OOC Name: Night Name Color Since Sen still never got his, #0000CD Number Of Stars 5 Color Of Stars Blue Sample RP: See Sen
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