Post by The Hathaway Foundation on Aug 27, 2011 19:32:15 GMT
Civvie Stuff
Name: James Borachio
Age: 34
Sex: Male
Nationality: English
Occupation: Lab assistant to Doctor Johnson
Species: Human
Celebrity Claim: Chris Addison
Hair color/style: Dark brown, shortish and very curly.
Eyes: Brown, Red for about three and a half seconds after his transformation ends.
Description: James Borachio wears brighter colours ... or at least, brighter when compared to the Hathaway. As in a shade lighter. His tall, skinny frame is clad in black coats and corduroy trousers (Sometimes jeans). He has curly brown hair and brown eyes. Usually his footwear is trainers of some kind.
Rider Stuff
Name: Kamen Rider Twist
Henshin Device/Sequence: The Twist Gear. This is usually carried in a silver metal case. It's mostly just a black leather belt but with a bronze Tudor Rose over the buckle. On the left hip is a rectangular box with four key holes, three running down the outside and a fourth on the top.
To transform James places a corresponding key into each of the holes on the side (The one on the bottom is his leg medals, the one in the middle is his arm/ chest power and the one at the top is his head power) Then he places a Change key into the device at the top and turn it, turning all the other keys as well. At this point James's body twitches and the outer armour fades into existence at the same time as blackness flows up his body.
Like OOO and W Kamen Rider Twist has multiple part forms. The difference between them and Twist is that Twist's core keys have three types: A - Keys can be used as legs, arms or a head. These include the Shark, Deer, Polar Bear and Jackal keys
B - Keys can be used as two components, the Manta-Ray key can serve as a torso or leg piece, the Owl or Narwhal key can be either a head or a torso piece and the Hyena can be either a head or a leg component.
C - Keys (Jellyfish, Red Fox, Arctic Fox and Fennec Fox) can only be used as one thing either head, torso or legs.
Forms:
- Form Name: Deer Components
Appearance: As an A-Key the Deer key can become either a head, chest or leg component. All three forms give the chest symbol an outline of the animal allocated to the body part. The head is a deer facing forward, it's horns extending into the air, on the chest the middle bit is an elk, also looking forward with it's horns extending upwards ... so's the last one actually but with a reindeer.
The head piece is brown with bright green circular eyes and a pair of fairly long silver antlers reaching up from the top of the head.
As a chest piece the main colour is dark brown over black with a pair of big shoulder pads and a pair of guards on the forearms. In the shoulder pads are a pair of massive, edged, elk horns. These horns can be pulled out of the shoulder pads to use as swords
The leg component is similar but a lighter shade of brown. The armour over the black legs consists of a pair of shin guards and then another piece of armour around their upper-leg with white dots all over their front.
Transformation: Key, key, key, key, turn, TWIST! Wootz!
Weapons and Abilities: The head's main ability is it's horns which are practically invulnerable. They are mainly used for blocking attacks but can cause considerable pain if they land a good hit themselves.
The central torso piece allows Twist the use of a pair of large antler shaped blades. While not impressively sharp they are very heavy and can only be lifted by the central body mass. (Or a similarly strong person). They're mostly built for smashing and not slicing.
The leg pieces are based off of reindeer and just like the ones from the North pole have the power to fly! It gives Kamen Rider Twist a burst of speed which after a few seconds lets him jump into the air and start running.
Finisher(s): As above, three finishers, can be activated in tandem with the other Twist Ending's:
Twist Ending: Antler Cut - Twist jumps up into the air and then drops downwards, spinning around in mid-air and then slashing through his enemies chest. His antlers glowing green and becoming razor sharp.
Twist Ending: Thunder Clap - James takes both his swords and slams them into either side of the foe. Twist's target is crushed, scarred and then left to fall in a crumpled heap. This is the finisher for the torso/ arm section.
Twist Ending: Drop Out - After running into the sky Twist just sort of drops onto his enemies skull feet first ... that's about it. - Form Name: Jackal Components
Appearance: The three Jackal components all have the same sort of chest symbol. It is a jackal's head looking straight forward, but each different component gives it a different colour. While the head makes it a very dark grey, the centre piece makes it brown and the legs are a sort of dirty tan colour.
The head piece is the oddest part of Twist's arsenal. It's mostly black but with some gold trim, running from the neck and going into a spiral around the cheeks. It has a pair of long black ears that go straight upwards (The inside of the ears are gold) and the eyes are red. It has a small muzzle as well.
The chest section is fairly slim but has two rounded gold shoulder pads and dirty white bandages running up the arms.
The leg section is odd as they appear spindly and thin, with ragged bandages hanging off of them.
Transformation: Again it's four keys and a twist!
Weapons and Abilities: The head section has the power to hypnotise people and make them extremely suggestible. However it needs careful wording because if the hypnotised individual is given an order that would be fatal then the spell breaks and causes James a lot of pain.
The bandages around the chest section can be used in a variety of ways. Twist can use them to whip at foes, swing from buildings and most interestingly can wrap them around his whole body to repair damage and heal himself.
The leg piece is ... unusual in that it's powers are only noticeable when it's Twist Ending is used. Despite they're appearance they are still strong and fast.
Finisher(s): The Jackal key's Twist endings are:
Twist Ending - Personal Hell Probably Kamen Rider Twist's most dangerous attack. James looks his target dead in the eyes, nothing appears to happen until his hapless victim breaks eye contact. Then they get horrific nightmares, pain runs throughout their body and they begin screaming .
Twist Ending - Mummification James launches his bandages at a target, and wraps them up, not only crushing them but absorbing all their nutrients and life-energy. Effectively, James can use this to become immortal ... probably.
Twist Ending - Desert Coral James leaps forwards and kicks his enemy, at this point his legs shatter and bury themselves inside his enemy. Twist falls back and turns back into a human form while the bones inside his enemy stab through various parts of his enemy. - Form Name: Manta Ray Components
Appearance: The Manta Ray key is a B-Key that can be used as either a leg or torso section. The key also gives the user a chest insignia, the leg section is a grey image of a Manta Ray's head sticking upwards at the bottom of the circle while the torso one is similar but you can see the ray's ... wing ... thingy's poking out at the side's and it's a much darker shade.
The torso section is black underneath and so's the armour on top. It consists of a large manta shaped "backpack" thing made of a smooth material with a tail coming from the back ending in a sharp point.
As a leg section the feet seem normal but with oddly shaped grey-ish black armour. The thighs have a manta "wing" coming out of each side while the feet have a pair of manta "head prongs" (Is that the right word?) Over them.
Transformation: Come on you should know this, Manta Ray Key in and turn.
Weapons and Abilities: The chest piece for Twist's Manta Ray part is able to extend it's super-long tail to incredible lengths and stab through people or cut things in two.
The leg's are able to manipulate electro-magnetic energy. They create a haze of magnetic dust particles that can blind a foe, or scratch them up a little.
Finisher(s): Twist Ending - Guillotine Tail, if you haven't guessed from the name Kamen Rider Twist spins around quickly with his tail at full length, the blade aiming for his enemy's neck.
Twist Ending - Static Storm, A Rider Kick where James's legs release a blast of electro-magnetic energy through his target, shocking them, knocking them down, or just making them feel really ill. - Form Name: Narwhal Components
Appearance: The Narwhal key, being a B-Key and all can function as a head section or a chest section. If it's active as a head section then the chest section has a grey narwhal on the top of it looking up with it's horn upwards. If the chest piece is the active part then you can see the flippers over the side of the image but other than that it's identical.
As a head section the Narwhal key is much like the Shark head but without h the teeth, several shades darker and with a large horn pointing out of it.
The chest piece is an oddity among Twist's body parts because it also alters the rest of the body. With this key activated Twist's body gets thick grey armour on the shoulder pads and forearms. The rest of James's body gets quite a bit chubbier as well.
Transformation: Narwhal key goes in either the head or the chest and is then turned.
Weapons and Abilities: The head section is armed with a horn that's sharp enough to tear through solid steel and can be used to block swords. Other than that the horn is just that: A horn.
Kamen Rider Twist's Narwhal Chest has no abilities of it's own but it makes his whole body able to absorb more damage, bounce off of surfaces or totally stop itself moving. At the cost of a lot of speed.
Finisher(s):Twist Ending - Sword In The Skull James places a finisher key in the Narwhal point with the head active and then rushes at something, stabbing his horn straight through it.
Twist Ending - Death From Above Twist's chest Narwhal finisher is simply jumping into the air surprisingly high and then falling onto his target, smashing it with his immense weight. - Form Name: Red Fox
Appearance: The red fox key is a C-Key which only has one form. When activated the chest symbol is a reddish-brown fox, curled up and sleeping soundly.
The piece itself is a pair of legs with what look like reddy-brown boots going up to the knees with white toes and a foxes tail coming out from above the spine.
Transformation: Key goes in the leg keyhole, the silver key is turned and BOOM!
Weapons and Abilities: With these equipped Twist becomes very quick, his feet and tail can create small flames around them. The tail can also be moved by Twist's mind.
Finisher(s):Twist Ending - Fire Arc James leaps into the air and spreads his legs apart, fire arcing between the feet, he then scissor kicks his enemy.
Other Equipment:
- Enviii keys, small coloured tubular keys. The "Regular" keys are silver and the "Core Keys" can be any colour.
- Manta Ray, activates the Manta Ray abilites. This key is black in colour.
- Red Fox, activates the Red Fox tail/ legs. It's more orange than red.
- Deer, activates the Deer's abilities. It's coloured brown.
- Narwhal, activates the Narwhal powers. It's a kind of bluey-grey colour.
- Jackal, activates the Jackal's powers. It's a dark and shiny shade of black, almost lacquered.
- Change Key, a silver key that lets James change into Kamen Rider Twist.
- Finisher Key, a silver key that lets James use one of the Twist Endings
- Cycle Key, another silver key that calls up Machine Twister.
- Couvet Key, a key mainly used by the Enviii that they use to change them into
- Manta Ray, activates the Manta Ray abilites. This key is black in colour.
- Devil Dogs: More or less like this, One of James's "Pet Projects" at the moment he's just got the endo-skeletons and a few prototype engines but he's working to Elm's original (ascetic) designs. An army of giant clockwork robot canines.
- Edmund Elm's notebook.
- Machine Twister, a black Ducati 1198
Inside Stuff
Personality: James has an unhealthy obsession with his ancestor Edward Elm. He believes that by birthright he should be the rightful leader of Hathaway, the rightful Sonnet and the one to inherit all of Elm's technology, and everything devised from it. In addition to this he's got a thick air of arrogance and is very self-assured of his own abilities.
Despite this his abilities aren't as good as he tells people. He's certainly clever but he's not exceptionally so, he can repair advanced technology but not improve it. He lacks any innovative skills and can just work off other designs rather than create his own.
While he does try and be nice and chatty it often comes off as either smug, or extremely creepy. Especially around Sakura ...
Strengths:
- Very clever, not intelligent, clever
[/li][li] Can always get out of a tricky situation.
[/li][li] Won't back down ... no matter how wrong he is.
[/li][/ul]
Weaknesses:
- Extremely arrogant.
- Can't understand why people would dislike him to the point of near insanity.
- No respect for the health, life or well being of anything that isn't himself.
History: The Elm's were once a noble family in Tudor England, then Edmund Elm fell from grace after his pseudo-affair with the Enviii known as Dogu.
James Borachio was born centuries later in 1977 and raised by a single parent, his father being some random person who met Margaret Borachio in Brighton, f*ck*d her, then f*ck*d off. James was spoilt by his mother who praised him for pretty much everything.
One day the fourteen year old James stumbled upon an old book in a cardboard box. Edmund Elm's notebook. After making some crude designs out of what he found he started finding out what the book was and where it came from. And then discovered that he was the descendant of Edmund Elm himself!
Soon enough James had tracked down Edmund Elm, the clockworkers and (Most importantly) The Hathaway Foundation. He's recently wormed his way into the upper echelon's of the group.
Anything Else: Not really.
Sample RP: Five keys. James smiled to himself, five Enviii keys, taken from his ancestor's greatest (Second greatest?) creation. He was sitting in one of the laboratories, leaning on a work table and looking at the keys in his hand.
He just needed to hunt the other Enviii down and take the rest of their keys. It'd take a long time but he reckoned he could do it in due course.
"Morning Jimmy,"
"Jimmy"'s eyes widened and he looked around, standing behind him was Jyari, having switched out his Tudor outfit for a more contemporary garb.
"You!" He said, trying to keep his voice down.
"Me," Jyari said with a soft smile.
"What the Hell are you doing here!?" James asked, looking through the door to see if anyone was coming through.
"Well Jimmy," Smiled the Enviii "Let's just say we're going to be working very, very closely ..."