Post by Coop Shankroft on Aug 23, 2011 1:18:05 GMT
Civvie StuffName: Cooper Shankroft.
Age: 19.
Sex: M.
Nationality: American South
Occupation: Student, Works for a moving company.
Species: Human
Face Claim: Hugo Weaving.
Hair color/style: Close cropped black hair, slicked back.
Eyes: The presence of actual eyes behind Coop's omnipresent shades is only speculation. The shades themselves are believed to contain a complete augmented reality rig controlled from his fingerless gloves..
Description: Coop is 6'4" tall and weighs 200lbs. He has lightly tanned skin, though only his face and fingertips are seen usually. Wears black slacks and a white button up shirt (The cool Nerd look) with a black tie. Wears a suit jacket if the weather turns cold. Dress shoes are polished to an almost mirror shine.
Rider Stuff
Name: Shell
Henshin Device/Sequence: Appears to be a portable CD player. Henshin sequence requires inserting appropriate disc and pressing prominent start button. Player attaches to left hip and glowing white lines trace across body and limbs. Black armor spools out of the white lines. Whole helmet is silvery black with a V-shaped slit.
Forms:
• Form Name: Splint Form
Appearance: White lines turn silver and rigid armor plates engulf body.
• Transformation: Inserts Silver (Splint) Disc and presses start. Lines bleed to silver.
• Weapons and Abilities: Carries a short length of I-beam used as a club. Has super strength (in excess of 3 ton lifting capacity)
Finisher(s): Splint PileDriver. Throws I beam almost straight vertically (As in Scottish log tossing) then pins target in place. The beam splits the target in half vertically and then explodes.
• Form Name: Jack Form
Appearance: All glow disappears.
Transformation: Inserts Black (Jack) Disc and presses Start. Color and light fades out of glow lines. Armor sprouts small knobs between joints on arms and legs as well as up the spine.
Weapons and Abilities: No weapons. Can borrow weapons from any other rider/sentai/etc. While holding another's weapon glow in the other person's color spreads a small distance around used knob.
Finisher(s): Lockdown. Punches hand into target chest (as Smith in Matrix 2) and absorbs all energy from them, removing all mutations and leaving Henshin devices inactive.
• Form Name: Blood Form
Appearance: Crimson lines and fluid spikes cover armor. Leaves red pools everywhere he steps.
Transformation: Inserts Red (Blood) Disc and presses start. Lines bleed to red.
Weapons and Abilities: Uses reddish fluid that moulds into any tool needed for a task. Requires human blood to fuel powers in this form. As an altruistic rider, Shell sacrifices his own blood resulting in an exhaustion collapse after finisher (and sometimes after normal battle)
Finisher(s): Vampire strike. Resembles a Rider Punch with both fists that drains all vital fluids from target destroying them completely. Altruistically used only on bosses who have no human component.
• Form Name: Code Form
Appearance: Glow turns green and pulses.
Transformation: Inserts Green (Code) Disc and presses Start. Green glow pulses out from belt wiping away previous color.
• Weapons and Abilities: Twin Short Swords. Can duplicate self up to 6 total selves. Consciousness is spread between bodies and ability decreases as number increases.
Finisher(s): Countdown. All six copies perform simultaneous Rider Kicks on the target with a combined force of several kilotons concentrated on the target.
Other Equipment:
• Carapace: A slim racing bike with glow lines matching Shell's. Transforms into an exoskeleton amplifier to increase Shells powers. When in Blood Form Carapace assists in controlling bloodlust.
• DragonFly: A jetpack with a tail blaster that has three chest straps resembling insect legs.
Inside Stuff
Personality: When out of the armor Coop is quiet and looming. He always has a pair of multipurpose shades and doesn't let anybody see his eyes.
When in the armor Shell is a boisterous loudmouth with a bizarre sense of humor. His mask's eye slot moves constantly in an effort to display actual emotional response (unseen as Coop).
Strengths: At least three things your character is good at, keep them realistic.
• Logical solutions/Logic puzzles
• puns
• Self control
Weaknesses: At least three things your character isn't so good at.
• Avoiding hyper-focus
• Cooking (or making any food)
• Emotions
History: Was entirely normal through his school years, up until college. In college he developed the stoic personality to keep people from bothering his studies. Eventually some acquaintances of his discovered plans for a secret device that would aid a person in expressing themselves emotionally. The device in question was a prototype Henshin device, based on several previous heroes.
Coop's acquaintances stole the driver before it was complete and the four prototype spectrum discs. They were unsure what exactly the driver did or how it was supposed to work, so they just handed it off to Coop.
He decided that the best course would be to humor them by listening to one of their odd looking CDs and plugged his audio-book headphones into it. When he pressed the start button he was transformed into SplintShell. The Visor looked like it was grinning when he said "I think I will keep this. Thank you." followed by maniacal laughter.
Sample RP: Coop ducked under a swinging crane hook and retreated into a sewer pipe resting on the surface. The creature pursuing him looked familiar, maybe he had seen it on the news. That must have been it. There was a video of a masked rider fighting them off, and smashing up the area. He pulled the white striped Driver out of his jacket and sighed.
"Is this really the only way to beat it?" he asked the Driver.
"You Betcha, Come on it has loose gear. I can really Jack it up."
"Fine. Here you go."
Coop pulled the black disc out of his disc sleeve and set it in the Driver.
"Now let's go look HEROIC!!" Shell commented.
Coop stepped out into the open, looking the creature in the eyes.
"HENSHIN!" He shouted as he pressed the button.
As the device attached to his hip he tensed. The lines were spreading, solid black.
'Ten seconds.' Coop thought 'Nine.'
The armor started slotting into place.
'Eight. Why can't this go faster? Six.'
The visor covered his eyes
'Five.' Shell interrupted 'Why? Four.'
'Three. Because they can attack.'
'Two. No they can't. One. It's in the Henshin rules. Zero'
"Player Two Ready. Fight." Shell boomed.
Age: 19.
Sex: M.
Nationality: American South
Occupation: Student, Works for a moving company.
Species: Human
Face Claim: Hugo Weaving.
Hair color/style: Close cropped black hair, slicked back.
Eyes: The presence of actual eyes behind Coop's omnipresent shades is only speculation. The shades themselves are believed to contain a complete augmented reality rig controlled from his fingerless gloves..
Description: Coop is 6'4" tall and weighs 200lbs. He has lightly tanned skin, though only his face and fingertips are seen usually. Wears black slacks and a white button up shirt (The cool Nerd look) with a black tie. Wears a suit jacket if the weather turns cold. Dress shoes are polished to an almost mirror shine.
Rider Stuff
Name: Shell
Henshin Device/Sequence: Appears to be a portable CD player. Henshin sequence requires inserting appropriate disc and pressing prominent start button. Player attaches to left hip and glowing white lines trace across body and limbs. Black armor spools out of the white lines. Whole helmet is silvery black with a V-shaped slit.
Forms:
• Form Name: Splint Form
Appearance: White lines turn silver and rigid armor plates engulf body.
• Transformation: Inserts Silver (Splint) Disc and presses start. Lines bleed to silver.
• Weapons and Abilities: Carries a short length of I-beam used as a club. Has super strength (in excess of 3 ton lifting capacity)
Finisher(s): Splint PileDriver. Throws I beam almost straight vertically (As in Scottish log tossing) then pins target in place. The beam splits the target in half vertically and then explodes.
• Form Name: Jack Form
Appearance: All glow disappears.
Transformation: Inserts Black (Jack) Disc and presses Start. Color and light fades out of glow lines. Armor sprouts small knobs between joints on arms and legs as well as up the spine.
Weapons and Abilities: No weapons. Can borrow weapons from any other rider/sentai/etc. While holding another's weapon glow in the other person's color spreads a small distance around used knob.
Finisher(s): Lockdown. Punches hand into target chest (as Smith in Matrix 2) and absorbs all energy from them, removing all mutations and leaving Henshin devices inactive.
• Form Name: Blood Form
Appearance: Crimson lines and fluid spikes cover armor. Leaves red pools everywhere he steps.
Transformation: Inserts Red (Blood) Disc and presses start. Lines bleed to red.
Weapons and Abilities: Uses reddish fluid that moulds into any tool needed for a task. Requires human blood to fuel powers in this form. As an altruistic rider, Shell sacrifices his own blood resulting in an exhaustion collapse after finisher (and sometimes after normal battle)
Finisher(s): Vampire strike. Resembles a Rider Punch with both fists that drains all vital fluids from target destroying them completely. Altruistically used only on bosses who have no human component.
• Form Name: Code Form
Appearance: Glow turns green and pulses.
Transformation: Inserts Green (Code) Disc and presses Start. Green glow pulses out from belt wiping away previous color.
• Weapons and Abilities: Twin Short Swords. Can duplicate self up to 6 total selves. Consciousness is spread between bodies and ability decreases as number increases.
Finisher(s): Countdown. All six copies perform simultaneous Rider Kicks on the target with a combined force of several kilotons concentrated on the target.
Other Equipment:
• Carapace: A slim racing bike with glow lines matching Shell's. Transforms into an exoskeleton amplifier to increase Shells powers. When in Blood Form Carapace assists in controlling bloodlust.
• DragonFly: A jetpack with a tail blaster that has three chest straps resembling insect legs.
Inside Stuff
Personality: When out of the armor Coop is quiet and looming. He always has a pair of multipurpose shades and doesn't let anybody see his eyes.
When in the armor Shell is a boisterous loudmouth with a bizarre sense of humor. His mask's eye slot moves constantly in an effort to display actual emotional response (unseen as Coop).
Strengths: At least three things your character is good at, keep them realistic.
• Logical solutions/Logic puzzles
• puns
• Self control
Weaknesses: At least three things your character isn't so good at.
• Avoiding hyper-focus
• Cooking (or making any food)
• Emotions
History: Was entirely normal through his school years, up until college. In college he developed the stoic personality to keep people from bothering his studies. Eventually some acquaintances of his discovered plans for a secret device that would aid a person in expressing themselves emotionally. The device in question was a prototype Henshin device, based on several previous heroes.
Coop's acquaintances stole the driver before it was complete and the four prototype spectrum discs. They were unsure what exactly the driver did or how it was supposed to work, so they just handed it off to Coop.
He decided that the best course would be to humor them by listening to one of their odd looking CDs and plugged his audio-book headphones into it. When he pressed the start button he was transformed into SplintShell. The Visor looked like it was grinning when he said "I think I will keep this. Thank you." followed by maniacal laughter.
Sample RP: Coop ducked under a swinging crane hook and retreated into a sewer pipe resting on the surface. The creature pursuing him looked familiar, maybe he had seen it on the news. That must have been it. There was a video of a masked rider fighting them off, and smashing up the area. He pulled the white striped Driver out of his jacket and sighed.
"Is this really the only way to beat it?" he asked the Driver.
"You Betcha, Come on it has loose gear. I can really Jack it up."
"Fine. Here you go."
Coop pulled the black disc out of his disc sleeve and set it in the Driver.
"Now let's go look HEROIC!!" Shell commented.
Coop stepped out into the open, looking the creature in the eyes.
"HENSHIN!" He shouted as he pressed the button.
As the device attached to his hip he tensed. The lines were spreading, solid black.
'Ten seconds.' Coop thought 'Nine.'
The armor started slotting into place.
'Eight. Why can't this go faster? Six.'
The visor covered his eyes
'Five.' Shell interrupted 'Why? Four.'
'Three. Because they can attack.'
'Two. No they can't. One. It's in the Henshin rules. Zero'
"Player Two Ready. Fight." Shell boomed.